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Re: [Gzz] Re: Interpolation(animation) with buoymanager..


From: Tuomas Lukka
Subject: Re: [Gzz] Re: Interpolation(animation) with buoymanager..
Date: Sat, 8 Feb 2003 21:29:01 +0200
User-agent: Mutt/1.4i

On Sat, Feb 08, 2003 at 09:01:16PM +0200, Matti Katila wrote:
> On Sat, 8 Feb 2003, Tuomas Lukka wrote:
> 
> > On Sat, Feb 08, 2003 at 06:09:14PM +0200, Matti Katila wrote:
> > > On Sat, 8 Feb 2003, Tuomas Lukka wrote:
> > > > Mudyc: I think this is the wrong approach: the intention is that all 
> > > > animation concerns  are handled by the Buoy*MANAGER*. No buoy should 
> > > > be concerned about it. That's one of the crucially important features 
> > > > of the design, because it makes implementing buoys much less hassle.
> > > 
> > > Issues:
> > >   a)
> > >  renderMain and renderBuoy should return the coordination system integer 
> > >  which is these frameCS.
> > 
> > Why? They are *given* the coordinate systems to render themselves in by
> > buoymanager.
> 
> 
> Hohooo !!!  =DD
> 
> I was too depended from the previous pp code ;)  <sigh>
> I see things more clearly now 8)

Yes, now you see why I sweated so much to create the new architecture.

        Tuomas




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