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Re: common lisp vs elisp.


From: Emanuel Berg
Subject: Re: common lisp vs elisp.
Date: Sun, 27 Jun 2021 17:36:48 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/28.0.50 (gnu/linux)

Andreas Eder wrote:

>> PS. I think a handful of PlayStation 1 games, at least one,
>>     was written in some Lisp dialect. That must have been very
>>     fun development! Crash Bandicoot?
>
> Crash Bandicoot was developed in GOOL, a lisp dialect espacially
> developed for creating games.
>
> See 
> https://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/

Wow, what an amazing article, thanks a lot!

I want to make a 2D game tho, that's why I tried to get SLIME
and SBCL going, maybe one could do SDL2 with that and have
some sprites bounce off the ceiling...

-- 
underground experts united
https://dataswamp.org/~incal




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