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Re: common lisp vs elisp.


From: Jean Louis
Subject: Re: common lisp vs elisp.
Date: Mon, 28 Jun 2021 09:46:14 +0300
User-agent: Mutt/2.0.7+183 (3d24855) (2021-05-28)

* Emanuel Berg <moasenwood@zoho.eu> [2021-06-27 11:37]:
> Andreas Eder wrote:
> 
> >> PS. I think a handful of PlayStation 1 games, at least one,
> >>     was written in some Lisp dialect. That must have been very
> >>     fun development! Crash Bandicoot?
> >
> > Crash Bandicoot was developed in GOOL, a lisp dialect espacially
> > developed for creating games.
> >
> > See 
> > https://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/
> 
> Wow, what an amazing article, thanks a lot!
> 
> I want to make a 2D game tho, that's why I tried to get SLIME
> and SBCL going, maybe one could do SDL2 with that and have
> some sprites bounce off the ceiling...

I don't agree to discussions of proprietary software on GNU mailing
lists unless there is intention or project to make free software out
of it.


-- 
Jean

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