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Re: Latest from hg on OSX


From: Thomas Treichl
Subject: Re: Latest from hg on OSX
Date: Tue, 17 Jun 2008 21:39:19 +0200
User-agent: Thunderbird 2.0.0.14 (Macintosh/20080421)

Shai Ayal schrieb:
On Tue, Jun 17, 2008 at 9:18 PM, Carlo de Falco <address@hidden> wrote:

2) I had to change
#include GL/gl.h    to     #include OpenGL/gl.h
and
#include GL/glu.h   to     #include OpenGL/glu.h
in gl-renderer.h

Michael,

I think the fltk team have figured out a cross platform way of
including the OpenGL headers:

http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/gl.h
http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/glu.h

maybe we should adopt it?

I wonder where this OpenGL directory comes from or where it should be placed? I searched my Mac for that OpenGL directory but couldn't find it. I have used Apple's original GL framework, the headers are in /usr/X11R6/include/GL and the libs can be accessed by '-framework OpenGL'. There are no changes necessary from my point of view. Somebody please posts the output from

  bash~$ sudo find / -iname OpenGL

and

  bash~$ sudo find / -iname gl.h

Thanks,
  Thomas


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