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Re: [Adonthell-general] adonthell test-data is not honoring adonthell.xm


From: Kai Sterker
Subject: Re: [Adonthell-general] adonthell test-data is not honoring adonthell.xml
Date: Fri, 6 Jul 2012 08:16:26 +0200

On Fri, Jul 6, 2012 at 5:04 AM, shirish शिरीष <address@hidden> wrote:

>> ESC does not quit it? Even if its in the loop caused by 'D', it should
>> quit eventually, although it might take a while to react to keyboard
>> input in that case.
>
> Now it does it. The key thing to remember here is to be patient. It
> takes quite a bit of time for ESC to work. Have to remember that.
>
> Sorry for taking your time.

No worries. You'll never know if it isn't a bug that crept in.

Btw., the reason why it takes so long while the 'D' thing is going on
is that it actually renders a frame, but with a (half-)second delay
between each drawing operation. (Useful to spot bugs in the rendering
algorithm). So what normally would take only a couple of milliseconds
will take ages. And while that is going on, there is no input
handling. Any keypresses during that time are queued and are then
handled once a frame is complete. (And it might well be if there are
many of them, not all are handled at once).

Without 'D', ESC should stop it almost immediately. A bit of cleanup
is going on, but that shouldn't take long.

Kai



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