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Re: [Nethack-el-devel] glyphs
From: |
Ryan Yeske |
Subject: |
Re: [Nethack-el-devel] glyphs |
Date: |
11 Mar 2003 13:41:01 -0800 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
Shawn Betts <address@hidden> writes:
> Ryan Yeske <address@hidden> writes:
>
> > BTW, I renamed most references of glyphs to tiles, which is, I think
> > proper nethack lingo. Everything except the file, nethack-glyphs.el.
> > Glyph is the more general term; either graphical tiles or ascii chars.
> > Though its somewhat confused now by the fact that gamegrid supports
> > "glyphs".
>
> Yeah, I noticed. That sounds good. So perhaps we should rename the
> file to nethack-tiles.el?
How about when (if?) we ever machine generate the elisp tiles, we use
the filename nethack-tiles.el? At that point we can just remove that
nethack-glyphs.el.
Ryan