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Re: [Nethack-el-devel] glyphs
From: |
Shawn Betts |
Subject: |
Re: [Nethack-el-devel] glyphs |
Date: |
Tue, 11 Mar 2003 22:27:10 -0800 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.1 |
Ryan Yeske <address@hidden> writes:
> Shawn Betts <address@hidden> writes:
>
> > Ryan Yeske <address@hidden> writes:
> >
> > > BTW, I renamed most references of glyphs to tiles, which is, I think
> > > proper nethack lingo. Everything except the file, nethack-glyphs.el.
> > > Glyph is the more general term; either graphical tiles or ascii chars.
> > > Though its somewhat confused now by the fact that gamegrid supports
> > > "glyphs".
> >
> > Yeah, I noticed. That sounds good. So perhaps we should rename the
> > file to nethack-tiles.el?
>
> How about when (if?) we ever machine generate the elisp tiles, we use
> the filename nethack-tiles.el? At that point we can just remove that
> nethack-glyphs.el.
Agreed.
Shawn