nethack-el-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Nethack-el-devel] glyphs


From: Shawn Betts
Subject: Re: [Nethack-el-devel] glyphs
Date: Tue, 11 Mar 2003 22:27:10 -0800
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.1

Ryan Yeske <address@hidden> writes:

> Shawn Betts <address@hidden> writes:
> 
> > Ryan Yeske <address@hidden> writes:
> >
> > > BTW, I renamed most references of glyphs to tiles, which is, I think
> > > proper nethack lingo.  Everything except the file, nethack-glyphs.el.
> > > Glyph is the more general term; either graphical tiles or ascii chars.
> > > Though its somewhat confused now by the fact that gamegrid supports
> > > "glyphs".
> > 
> > Yeah, I noticed. That sounds good. So perhaps we should rename the
> > file to nethack-tiles.el?
> 
> How about when (if?) we ever machine generate the elisp tiles, we use
> the filename nethack-tiles.el?  At that point we can just remove that
> nethack-glyphs.el.

Agreed.

Shawn





reply via email to

[Prev in Thread] Current Thread [Next in Thread]