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Re: [Swarm-Modelling] Floating point arithmetic


From: Marcus G. Daniels
Subject: Re: [Swarm-Modelling] Floating point arithmetic
Date: Tue, 03 May 2005 17:13:35 -0600
User-agent: Mozilla Thunderbird 1.0 (Windows/20041206)

Russell Standish wrote:

I would disagree that using Java is easier than using C++. I wouldn't
claim the opposite either. My experience with Java has been quite
negative - but that is probably explained by my relative inexperience
in Java development environment vs C++ ones.
I've observed the perspective of many users or potential users of packages like EcoLab, NetLogo, Repast, Starlogo or Swarm tends to be: "Coming from near zero which is easier to learn?" That then can get equated to "easier to use", which is may be a mistake for some, since a package that is easy to learn can end up being a package that doesn't do enough to be useful for some kinds of modeling. As far as the Java vs. C++ comparison goes, I think empirically most people would report Java is easier to learn. I found Java was very easy to learn. Trivial even. I too prefer C++ between the two. Subjectively, Java is tiresome to me for being too milquetoast. It's nothing in particular.. It does work though!

I have had to revise my conclusions obtained from play on my laptop after 
running my model on a faster computer for more timesteps,
or more entities. More computational power opens up more modelled
phenomena.

Amen. Understanding a rugged landscape of model predictive performance means lots of variant runs. Gaining intuition about some dynamics of a system may not, but there is a definitely a distinction between experimenting with a simulation and really measuring how it behaves and validating it against data. To be practical, these longer runs and parameter sweeps typically involve a computer (or a set of computers) that fill a room.


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