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[Gzz-commits] gzz TODO


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz TODO
Date: Wed, 04 Sep 2002 09:45:16 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/09/04 09:45:16

Modified files:
        .              : TODO 

Log message:
        Rearrange

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.75&tr2=1.76&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -c gzz/TODO:1.75 gzz/TODO:1.76
*** gzz/TODO:1.75       Wed Sep  4 09:41:11 2002
--- gzz/TODO    Wed Sep  4 09:45:16 2002
***************
*** 17,22 ****
--- 17,24 ----
          so easy to look at.
        + Fix bg colors
        - check javadoc statistics
+     tjl, jvk:
+       - comment paperlib callgl code using '#' -comments
      benja:
        - check the UML documentation, point out incomplete
          parts, help discuss architecture
***************
*** 64,76 ****
--- 66,92 ----
        - Some basic tests for gfx/
  
  0.8alpha4: Crucial demos for continued funding
+     anybody:
        - PP
+           - pp finishing: shader for frames (procedural coloring)
+               - why doesn't the better background work on some Mesa impls?
+                 (TEXTURE TOO LARGE???)
+           - PP background 90 deg
+           - fix directory geometry
+           - speedups -- fps while zooming should be >= 24
+               - string concenations in heavy loops
+           - check OpenGL texture size at run time, adjust mosaic and bg
        - Buoys + libpaper bg for PDF files
        - ZZ w/ fillets, images, sound, video, libpaper
        - blobs
        - mediaserver - what demo?
        - a really comprehensive web page of screenshots
          and instructions on how to get them and run.
+     tjl:
+       - Buoy placement
+           - when quantity rises
+           - visibility (when the anchor is not visible)
+           - nadir
  
  0.8alpha5: saving, loading etc. with mediaserver useful
      benja:
***************
*** 88,108 ****
  
  0.8alpha7: PP release
      anybody:
-       - pp finishing: shader for frames (procedural coloring)
-           - why doesn't the better background work on some Mesa impls?
-             (TEXTURE TOO LARGE???)
-       - PP rotate background 90 deg
-       - fix directory geometry
-       - speedups -- fps while zooming should be >= 24
-           - string concenations in heavy loops
        - mini-documentation for the new PP
        - report on PP (audience: John Doe)
-       - cheack OpenGL texture size at run time, adjust mosaic and bg
- 
-     anybody:
-       - Buoy placement
-           - when quantity rises
-           - visibility (when the anchor is not visible)
      tjl, jvk:
        - production version of libPaper
        - unit tests for libpaper?
--- 104,111 ----
***************
*** 221,227 ****
  tjl: make creating text vobs from jython faster
  
  anybody:
-     - comment paperlib callgl code using '#' -comments
  
  
  -------------------------------------------
--- 224,229 ----




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