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[Gzz-commits] gzz TODO


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz TODO
Date: Fri, 06 Sep 2002 07:19:06 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/09/06 07:19:06

Modified files:
        .              : TODO 

Log message:
        Split alpha3 into alpha2 and alpha4. Comments on gzz-dev welcome

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.82&tr2=1.83&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -c gzz/TODO:1.82 gzz/TODO:1.83
*** gzz/TODO:1.82       Fri Sep  6 07:16:53 2002
--- gzz/TODO    Fri Sep  6 07:19:05 2002
***************
*** 27,48 ****
          Check other places of the OpenGL source for similar
          library-dependent stuff; ask Tjl about how to resolve
          these.
- 
- 0.8alpha3: Critical tests:
      anybody:
-       - clean up OpenGL demos and views and document, list
-         so easy to look at.
-       - Fix bg colors
        - unit tests that check that Gzz.py really starts
          the client.
          FOR BOTH AWT AND GL.
          Must also check some pixels of the resulting graphics.
          Absolutely necessary to avoid breakage of one or the other system.
!       - Go through test/ and convert tests to either .py or move to basalt/
!       - Some basic tests for gfx/
  
  0.8alpha4: Crucial demos for continued funding [Deadlines: 17.9 and 4.10]
      anybody:
        - PP
            - pp finishing: shader for frames (procedural coloring)
                - why doesn't the better background work on some Mesa impls?
--- 27,45 ----
          Check other places of the OpenGL source for similar
          library-dependent stuff; ask Tjl about how to resolve
          these.
      anybody:
        - unit tests that check that Gzz.py really starts
          the client.
          FOR BOTH AWT AND GL.
          Must also check some pixels of the resulting graphics.
          Absolutely necessary to avoid breakage of one or the other system.
! 
  
  0.8alpha4: Crucial demos for continued funding [Deadlines: 17.9 and 4.10]
      anybody:
+       - clean up OpenGL demos and views and document, list
+         so easy to look at.
+       - Fix bg colors
        - PP
            - pp finishing: shader for frames (procedural coloring)
                - why doesn't the better background work on some Mesa impls?
***************
*** 71,80 ****
            - cell borders???
            - text vobs' size
  
! 0.8alpha5: saving, loading etc. with mediaserver useful
      benja:
          - finish Storm
        - backward diffing
      anybody:
        - TOTAL UML documentation for all classes involved in
          the save/load stuff, collaboration diagrams etc.
--- 68,80 ----
            - cell borders???
            - text vobs' size
  
! 0.8alpha5: saving, loading etc. with mediaserver useful; tests
      benja:
          - finish Storm
        - backward diffing
+     tuukkah:
+       - document our UML software (metacode/uml*,
+         used by doc/uml/*)
      anybody:
        - TOTAL UML documentation for all classes involved in
          the save/load stuff, collaboration diagrams etc.
***************
*** 86,95 ****
        + bidirectional jlinks
        - fix mirror failing test, make more tests and check.
  
  0.8alpha6: Another doc round
-     tuukkah:
-       - document our UML software (metacode/uml*,
-         used by doc/uml/*)
      tjl:
        - continue UML architecture documentation of gzz
        - check javadoc statistics
--- 86,95 ----
        + bidirectional jlinks
        - fix mirror failing test, make more tests and check.
  
+       + Go through test/ and convert tests to either .py or move to basalt/
+       + Some basic tests for gfx/
+ 
  0.8alpha6: Another doc round
      tjl:
        - continue UML architecture documentation of gzz
        - check javadoc statistics




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