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[Gzz-commits] gzz TODO


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz TODO
Date: Wed, 04 Sep 2002 09:47:03 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/09/04 09:47:02

Modified files:
        .              : TODO 

Log message:
        Rearrange more

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.76&tr2=1.77&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -c gzz/TODO:1.76 gzz/TODO:1.77
*** gzz/TODO:1.76       Wed Sep  4 09:45:16 2002
--- gzz/TODO    Wed Sep  4 09:47:02 2002
***************
*** 13,21 ****
        - move Modules/ to basalt (what about Java/ and C++/) (Tjl: remove them)
      tjl:
        - continue UML architecture documentation of gzz
-       + clean up OpenGL demos and views and document, list
-         so easy to look at.
-       + Fix bg colors
        - check javadoc statistics
      tjl, jvk:
        - comment paperlib callgl code using '#' -comments
--- 13,18 ----
***************
*** 27,43 ****
          Preferably UML and doc/ architeture as well;
          especially:
            - add Media*Stream into CoreAPIs.html
          
      vegai:
        - Document what is in depends/ properly (sources of
          jars, procedures of converting obtained tarballs
          to depends (patches) etc.)
!       - create a cron job to run "make doc" and publish
          results on website; all UML, javadoc and doc++
          documentation should be easily accessible there.
!       - make gzz compile with kaffe
      mudyc:
!       - make libcallgl use GLX_ARB_get_proc_address for
          the functions in 
            1) the ARB imaging subset
            2) any GL extensions (the ones with EXT, NV etc. 
--- 24,42 ----
          Preferably UML and doc/ architeture as well;
          especially:
            - add Media*Stream into CoreAPIs.html
+       - run the OpenGL client and paper demos at least once
+         under NVIDIA drivers..
          
      vegai:
        - Document what is in depends/ properly (sources of
          jars, procedures of converting obtained tarballs
          to depends (patches) etc.)
!       + create a cron job to run "make doc" and publish
          results on website; all UML, javadoc and doc++
          documentation should be easily accessible there.
!       + make gzz compile with kaffe
      mudyc:
!       + make libcallgl use GLX_ARB_get_proc_address for
          the functions in 
            1) the ARB imaging subset
            2) any GL extensions (the ones with EXT, NV etc. 
***************
*** 49,62 ****
          Check other places of the OpenGL source for similar
          library-dependent stuff; ask Tjl about how to resolve
          these.
-     anybody:
-       + brush up OpenGL client in the simplest ways:
-           - background color
-           - cell borders???
-           - text vobs' size
  
  0.8alpha3: Critical tests:
      anybody:
        - unit tests that check that Gzz.py really starts
          the client.
          FOR BOTH AWT AND GL.
--- 48,59 ----
          Check other places of the OpenGL source for similar
          library-dependent stuff; ask Tjl about how to resolve
          these.
  
  0.8alpha3: Critical tests:
      anybody:
+       - clean up OpenGL demos and views and document, list
+         so easy to look at.
+       - Fix bg colors
        - unit tests that check that Gzz.py really starts
          the client.
          FOR BOTH AWT AND GL.
***************
*** 87,92 ****
--- 84,94 ----
            - when quantity rises
            - visibility (when the anchor is not visible)
            - nadir
+     anybody:
+       + brush up OpenGL client in the simplest ways:
+           - background color
+           - cell borders???
+           - text vobs' size
  
  0.8alpha5: saving, loading etc. with mediaserver useful
      benja:




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