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Re: [Gzz] Coordinates, shape


From: Tuomas Lukka
Subject: Re: [Gzz] Coordinates, shape
Date: Mon, 9 Sep 2002 10:38:51 +0300
User-agent: Mutt/1.4i

On Sat, Sep 07, 2002 at 04:43:40PM +0200, Benja Fallenstein wrote:
> Tuomas Lukka wrote:
> 
> >Benja: the more I think about separating shape and cs, the better
> >it seems.
> >
> >It also ties in very nicely with my intention of making the 
> >interpolatable
> >parameters freeer, i.e. so that you can add others as desired.
> >
> >So basically, a VobScene would be
> >
> >     1) Vobs
> >     2) named sets of interpolated parameters
> >     3) connections between the two: a vob can get as its "inputs"
> >        several named sets.
> >
> 
> When can you peg this? I'm intrigued by this since you first mentioned 
> it, but I think I simply need a longer & more detailed explanation 
> before I really understand it...

After thinking about this for a while: it's probably best left to
0.8alpha9, as originally planned. It's a pretty large change, and
has not been fully thought out yet.

In the meantime, we need some solution quick to be able to do
buoys nicely.

        Tuomas




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