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[Help-liquidwar6] Release 0.0.6beta


From: Christian Mauduit
Subject: [Help-liquidwar6] Release 0.0.6beta
Date: Sat, 10 Jan 2009 21:47:48 +0100 (CET)
User-agent: SquirrelMail/1.4.15

Hello and... happy new year!

I've just released 0.0.6beta.

Quoting the "NEWS" file -> // This release has a remarquable
new feature, which is a good example of what was perfectly not
doable with old Liquid War 5. Indeed, maps can now have several
layers, that is, players can move on different levels. This allows
construction of tunnels and bridges, for instance. Additionnally,
Debian .deb and RedHat .rpm packages are now available again, along
with a self-installable MS-Windows .exe binary. As usual, this
release comes with its load of bug-fixes. //

IMHO this layer stuff is *cool*. The extra maps package contains
a proof-of-concept map, in "[extra/]ufoot/concept/pass". The docs
describe this layer stuff, but an example is sometimes easier to
understand than a long theorical explanation.

I hope the various .rpm and .deb packages, and also the MS-Windows
installer will help players to install & run the game.

Everything's on the usual URLs:

http://download.savannah.gnu.org/releases/liquidwar6/0.0.6beta/
http://www.ufoot.org/download/liquidwar/v6/0.0.6beta/

Enjoy!

Christian.

-- 
Christian Mauduit <address@hidden> - http://www.ufoot.org/ ___ __/\__
Liquid War 6 - http://www.gnu.org/software/liquidwar6/     / _")\~ \~/
"Les amis de la vérité sont ceux qui la cherchent et non _/ /   /_ o_\
ceux qui se vantent de l'avoir trouvée" - Condorcet     (__/      \/





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