wesnoth-wiki-changes
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Wesnoth-wiki-changes] NewUnits


From: wiki
Subject: [Wesnoth-wiki-changes] NewUnits
Date: Tue, 7 Sep 2004 07:41 +0200

URI http://wesnoth.slack.it/?NewUnits
 - - - - - 
Index: NewUnits
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/NewUnits,v
retrieving revision 1.18
diff -u -r1.18 NewUnits
--- NewUnits    7 Sep 2004 00:36:38 -0000       1.18
+++ NewUnits    7 Sep 2004 05:41:44 -0000
@@ -130,11 +130,12 @@
 
 || Haste || Unit can move the same turn as it is called or recalled to combat.
 
-|| Stupid || Unit needs more exp to reach new level.
+|| Stupid || Unit needs more exp to reach new level. (This is equal to every 
unit without 'intelligent' trait - Miyo)
 
 || Last gift || When unit dies,it gives the third part from his exp to the 
nearest allied unit.
 
-|| Nocturnal || This unit is moves and fights beter a night and is neutral 
during the day.
+|| Nocturnal || This unit is moves and fights beter a night and is neutral 
during the day. (I do not see need for this,
+it sounds like minor tweak of 'Chaotic' - Miyo)
 
 
 Last edited by: FamBam.





reply via email to

[Prev in Thread] Current Thread [Next in Thread]