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Re: [Adonthell-general] Waste's Edge for Windoze


From: Benjamin Walther-Franks
Subject: Re: [Adonthell-general] Waste's Edge for Windoze
Date: Mon, 29 Apr 2002 14:18:48 +0200
User-agent: Mutt/1.3.27i

On Sat, Apr 27, 2002 at 06:03:30PM +0200, Kai Sterker wrote:
> On Sat, 27 Apr 2002 17:14:13 +0200 Benjamin Walther-Franks wrote:
> 
> > Er... still doesn't work. I copied the file you attached  into
> > C:\share\adonthell\games\wastesedge\scripts\dialogues, thus replacing
> > the old jelom_2nd.py. Then opened Wastesedge again.
> 
> Oh, seems I fixed the wrong dialogue then ;). (At least you won't run
> into troubles later on that way). Here's an updated erek_start.py. Put
> it into above directory as well. Then it should finally work.

Weeel, still no succes I'm afraid. I changed all the relevant files 
(jelom_2nd.py and erek_start.py) and continued, no change. I even extraced it 
on a different machine, changed the .py files, started a new game and got the 
same problem at the same place. std.err still reads segmentation fault.

Of course I don't have a clue what it could be... Maybe it's me doing something 
wrong? :)

I'll wait for Alex' .zip file tomorrow, if it works with that for him it'll 
probably work here, too.

BEN






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