adonthell-general
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Adonthell-general] Windows binary


From: Sasha Kushnirenko
Subject: Re: [Adonthell-general] Windows binary
Date: Fri, 30 Aug 2002 19:11:43 +0400
User-agent: Mutt/1.3.28i

Hi, Kai!

Thanks for the note!  Is there an existing CVS tag that I should use?

Sasha.

On Fri, Aug 30, 2002 at 05:02:31PM +0200, Kai Sterker wrote:
> On Fri, 30 Aug 2002 16:41:29 +0400 Sasha Kushnirenko wrote:
> 
> > Hi, Alex!
> > 
> > This is a small progress report (I'm not sure if this belongs to
> > adonthell-general, please redirect it if need be)
> 
> Btw, Sasha: which version are you using to compile? AFAIK, the
> 'official' packages had problems with loading python files, because we
> had no proper module tree. This is fixed in CVS though. Maybe you'll
> have more luck if you try the CVS code. See
>     
>     http://adonthell.linuxgames.com/development/cvs.shtml 
> 
> for the details.
> 
> 
> > Once I got there I started to comment different lines in file
> > "init.py" (I'm completely blind in adonthell code) and found out that
> > program crashed in lines:
> > 
> >         # -- The themes and fonts we'll use
> >         win_manager_add_theme ("original")
> >         win_manager_add_theme ("silverleaf")
> > 
> > My understading is that this is some message to Windows Manager (or
> > else?) 
> 
> Those two lines load the window system graphics (borders, backgrounds
> and such). That might indicate a problem with the image loading code.
> Again, the CVS version might have some changes already. So would be cool
> 
> if you could get that to compile.
> 
> Kai
> 
> 
> _______________________________________________
> Adonthell-general mailing list
> address@hidden
> http://mail.freesoftware.fsf.org/mailman/listinfo/adonthell-general




reply via email to

[Prev in Thread] Current Thread [Next in Thread]